

Icewind Dale, meanwhile, is all about combat. Stylistically it is very conventional high-fantasy hijinks, but well-executed and never feeling generic. (Beating people to death with your own severed arm, pregnant alleyways, that sort of thing.)īaldur's Gate II is much more about the combat, and although dialogue and characters are almost equally important, there's far less weight on themes and philosophy. Stylistically it embraces the weird, surreal and grotesque. Torment is all about dialogue, story, setting and characters, about theme and philosophy, with combat as an afterthought. Again, it comes down to what you like in Torment. Punkoinyc: Pretty much, Torment has more dialogue and a less polished combat system, but otherwise it looks and plays very similarly. So, really, the question is ambiguous in what ways would you like the game to be similar to Planescape: Torment?
PLANESCAPE TORMENT REDDIT PC
(Note that the PC and Amiga versions are quite buggy in ways that make the game less interesting, so the Apple 2 and Commodore 64 versions are preferred for this game.) I also hear that Pools of Darkness takes you to at least one other plane. Incidentally, if you want games that take you to other planes, there's Bard's Tale 3. I tend to not prefer this sort of story/gameplay balance, but it's worth noting that, in this case, Icewind Dale is definitely *not* what you want (that game de-emphasizes plot). If you want a game with a similar emphasis on story and dialogue, then the answer is different. (Icewind Dale, for example, though note that the use of the same engine is probably the only significant similarity here.)Ģ. If you want games with similar gameplay and combat, you can look at the other Infinity Engine games.

There are two different ways of interpreting this question.ġ.
